Michael King

Game Programmer

mike(at)mikekinggames.com

Objective

  • To advance my career as a professional game programmer.

Summary of Qualifications

  • Over 20 years programming experience, 15 years with C++. Also skilled at C, Basic, and Pascal.
  • Experienced with Visual Studio, CodeWarrior, DirectX, OpenGL, Win32 API, and STL.
  • Nintendo DS and Game Boy Advance development experience.
  • Graphics skills include Maya, Adobe Photoshop, Macromedia Flash and similar packages.
  • Excellent interpersonal and written communication skills.
  • Hardcore gamer. Passionate about game development. Willing to relocate.

Employment History

Flagship Studios
June 2007 - PresentGame Programmer
Backbone Entertainment
March 2005 - June 2007Engineer
Ferris State University
January 2001 - March 2005Manager of Technical Services
June 1993 - December 2000Part-Time Computer Programmer
  • Provided primary programming support for Admissions, Institutional Research and Testing Offices.
  • Served as primary support technician for Student and Faculty Web Services.
  • Active member of Enrollment Technical Services Team.
All Game Guide
February 1998 - December 2000Senior Database Editor
  • Developed the All Game Guide database from scratch using Microsoft Visual FoxPro and Borland Delphi.
  • Served as manager of on-site technical team and off-site writing and content staff.
  • Performed website design work and tools development using HTML, CGI, and ISAPI programming.
Matrix Software, Inc.
January 1997 - February 1998Programmer
April 1995 - January 1997Student Programmer
  • Lead programmer for two commercial Windows applications, Matrix Oracle and Astro*Talk Audio.
  • Provided programming and database support on several other software projects.

Personal Projects

  • Designed and developed Windows games Space Rox, Bounce, Frogger '96, and GunKid for GBA.
  • Bounce won first place in class contest for University of Michigan game programming course.
  • GBA project, GunKid, selected as a winner of the 2004 GBAdev.org development competition.

Education

University of Michigan (Graduated December 1996, B.S. in Computer Science)
  • Relevant courses: Algorithms, Artificial Intelligence, Computer Graphics, Computer Game Programming, Database Design, Software Engineering.

References Furnished on Request


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All Content ©2008 Mike King